TeamCity is a build management and continuous integration server from JetBrains. It was first released on October 2, 2006 and is commercial software and licensed under a proprietary license: a freemium license for up to 100 build configurations and three free Build Agent licenses are available.
I've used TeamCity on 4 projects.
I've used TeamCity in 3 jobs.
Senior Tools Programmer
2017-09-01 - 2019-10-31
Began work on an unannounced project and was tasked with developing a robust and reusable tool authoring framework for rapidly iterating and publishing versioned internal tooling.
Senior Tools Engineer
2020-02-23 - 2020-07-31
During my tenure at Yakuto, I was responsible for building, extending, and supporting user-facing tools and backend systems that fulfilled various needs.
2015-01-01 - 2017-09-01
Towards the end of my time working on Gears of War 4, I began work on studio-wide tooling and backend services that addressed a variety of needs.
I've written 2 blogs about TeamCity.